Sep 28, 2013

15 things I learned in 10 minutes about photography - Flipping through a reputed travel guide book

Amazing revelations about Photography-



1)   It’s not just about Iconic structures or monuments it’s about capturing their interaction with the people
2)   If you are capturing a lively street, capturing an element of motion is a must (people, car etc.)
3)   When capturing sculptures or carved details in the open sun, wait for the right time of the day for the perfect shadow which accentuates the dimension and details of subject
4)   Capture the clouds in the background (particularly at dusk ) and half the job is done
5)   Capture  water fountain in the foreground and half the job is done
6)   Capture someone capturing others (seems a cheap trick though)
7)   If you capture street dining you must capture some element of service - something being served or by someone who is serving the thing
8)   If capturing museum or exhibition you must capture the chemistry between the exhibit and spectator, capture someone quite still and who is trying to understand and appreciate the meaning of exhibit
9)  Capturing the public spaces, capture the people and their behavior at the very intersection  of daylight and shadows (it naturally captures the human dilemma of judgment whether to go out in open sun on stay in the shadow) 
10)       When capturing motion you must have something static for reference, but for best results “that static one” has to be the one of the vary things which are moving (people, car etc.)
11)        Capture a glass building at dusk at the very moment when it gets illuminated in the evening while it is partially illuminated from outside as well from setting sun
12)       There is at least one definite location from where the famous sculpture or display (or structure) looks perfect (and usually it’s the most abused one as well, since whole world seems to capture the shot from the same point)
13)       When taking a shot of any high end restaurant  dining scene, don’t just capture the food and luxury, and candlelight, you need to capture the people having supper, with their interactions and their exaggerated animated  expressions
14)        When in vegetable market capturing a vendor interacting with customer, a price list smudged with chalk or otherwise in the backdrop is must.
15)       Shop display window + scripted shop name typo + passer by = classic shot without fail

Another series of interesting observations will be part of upcoming posts, Join me on twitter @urbanoregional for updates.  Your view and experiences are most welcome.

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Sep 25, 2013

What does growth cycle of design industry looks like?

Design industry follows a repetitive elliptical growth path.

If you look back down the development lane of design industry especially visible in product design and fashion industry, you will witness some familiar recurring pattern of growth, repetitive, though every time in a new avatar.

More than say 90 percent of designers still use direct or derivatives of primitive or rather eternal   geometrical building blocks as raw material- shapes and surfaces, like circle, triangle, square, prism, hyperbole  etc. and remaining 10 percent relentlessly trying to unearth some divine pattern or previously unseen building blocks or magic design elements, anxiously looking here and there for some clue, looking into microscope, looking up to nature, science, nano technology, microbiology, history or mythology or whatever or simply resorting to hallucinated inspiration, so that some divine "never before design element" descends upon them out of luck, while still acknowledging that those basic geometric building blocks like triangle and circles are not going to go away anywhere soon, probably never.


So, when majority of fundamental design elements have remained exactly the same throughout the evolution of design industry, this industry is bound to follow a recurring path starting from basics, evolving on the way through innovation, reaching to maturity, taking an inspirational U-Turn and finally going back to its roots, from where it all started. Apparently a perfect circle of growth; but it goes further, we haven’t talked about technology yet, this ever evolving technology provides designers even bigger opportunities, with new materials, new textures, enhance durability and elasticity, new colors, new opacity newer viscosity and so on, which helps prolong this period of growth cycle pushing this circular trajectory to follow an even larger elliptical path, finally going back to its roots just to be born again.


Sep 10, 2013

City’s problem isn't congestion; problem is the way we approach to solve the congestion!

Majority of city's problems can be solved by simply restructuring policies, but physical infrastructure is more lucrative an option for many.

You can pump millions of dollars in augmenting and upgrading city infrastructure, of course you should, but city in its functionality will still remain a mess and increasingly convoluted unless you pause and think that what has been wrong with our planning approach, why it is that our planning solutions always seem to lag far behind the pace of growth, is it revenue constraints? No! Is it land constraint? No! It is nothing but common sense deficit. It’s simple, if it doesn’t work go back to the drawing board, put you approach up-side-down or whatever, something different need to be introduced; at least as an experiment.

Our conventional planning approach borrowed from industrial age has remained more or less the same since decades, that is to put it crudely "Planning means addition", more people - let’s make more housing, more congestion - let’s make more flyovers, more heat let’s put more air conditioners and so on.

Buildinganother affordable housing is not a problem but it’s also not the solution. Building another flyover will of course ease the traffic for sometime but it is also not the solution which cities are looking for. The single largest criteria of a livable city can be effortlessness of any city, but effort seems to be the mandate of our city life. 

Have we ever considered why such sheer number of people are heading to metropolis in the first place apart from recreational purposes, it’s not because metropolis provide better employment opportunities, it’s because we simply fail to provide livelihood opportunity in small towns and villages. Can we suggest something to calm down this vary pace of regional population flux, instead of simply focusing on making another housing colony here in every metropolis, can we propose something which will help people earn their livelihood in the place of their choice not only in the place where they often come to struggle and survive.

Have we ever considered before making another flyover that why so many people and car out there on the roads in the first place, is it really necessary in this so called wired era for every single individual to commute to work to accomplish a job, is it that being physically present at a specified location every work weekday is of such monumental importance in a time of century were everyone claim to be virtually connected to everyone and having access to the resources of whole world on their finger tip. Considering this can we suggest something to reduce the very need or frequency of people to come to streets, people who commute to work 5-6 days a week or 24 to 40 hour a week. 

Why people have to waste a substantial portion of their productive lifetime commuting on city roads or tracks, commuting long hours to work mostly doing nothing, may be listening to music or playing video game on their tab, why to commute to work unless they work in a factory like production environment.
You see we are so caught up in the debate of public transport vs. private transit vs. walkability that no one is willing to ask this fundamental question why does every one of you have to commute almost every day for the purpose of work choking almost every street of city, why have we created such system or business environment or society in general. We simply can’t seem to think of any other possibility than expanding infrastructure trying to meet the pressure of self imposed need of commuting for work.

Whether travelling through private or public transport or walking to work, it’s still a waste of precious time, energy and resources. Can you even imaging the lost opportunity cost of millions of people spending several hours commuting to work-home-work almost every day of their productive like. After decades of industrialization is it still so important even today for 200 employees of a random organization to agglomerate everyday at a specific place called office at a specific time to accomplish some work, majority of which can be done from anywhere in the world, majority of which on majority of days does not fundamentally demand physical presence of worker or employee in office. Can’t we instead of simply expanding the city and transport network think of reducing the number and frequency of trip to work? Can’t we think of increasing the share of recreational trip and reducing the work trip instead of aggressively focusing on increasing the share of public transport?

This conventional additive approach of planning is a vicious cycle of inefficiency perceived as virtuous cycle and promoted relentlessly without delving deep into the roots of problem and without pausing and questioning the inertia of planning process. Instead of this additive approach, a supplementary approach of planning is needed for fostering and supporting equitable growth across the region, and at the same time conventional planning wisdom which is dear to many, needto be questioned!