Apr 17, 2014

Public spaces: transiting from interactive to addictive spaces

They talk about interactive public spaces, yeh, but its been long playing with this concept. Landscape architects, sculptors, Urban designers, everyone has done there bit fulfilling their fantasy of what an ultimate interactive public domain can be. It takes creative genius and sometimes state-of-art technology to make it happen. As for now they have succeeded in making the public spaces interactive enough through different tools like interactive sculptures, screens, kiosks, light, ambiance etc. but as a planner of urban space, as artists, as designers, as software developers and so on, we need to push is further, further to transform the difinition of public spaces from interactive to addictive, afterall addiction of public spaces and landscape and nature and parks and plaza is not a bad habit as such!
If that tiny puzzle, that mobile game, that vedio games, play station, that music can be so addictive, why can't a public space with all its hardware,  bandwidth, characters, ambiance, familiarity, nostalgia and infinite possibilities be an addiction. Afterall bringing people to interesting and safe public domain from comfort of their couch is job of those who help design city. Imaging a kid who has spent most of his childhood staring at tv or vedio game screen finally getting in touch with nature getting into public space!
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